Friday, 12 February 2010
Textured 3D model
Texturing another area of Maya i'm not the best at. but i give it a go and learned alot. uving in Maya is a very complicit area with may different way to texture models i used planar mapping to texture my crane as well selecting single faces so the texture don't stretch. now im comfortable on working on uv mapping but i need to learn the different techniques.